Berserker

Berserker
Goblin, any alignment


Armor Class: 15 (Chain shirt)

Hit Points: 77 (14d8 +14)

Speed: 30ft (9m / 6 sqr)

Proficiency: +2


STR

12 (+1)

DEX

14 (+2)

CON

12 (+1)

INT

8 (-1)

WIS

10 (+0)

CHA

10 (+0)


Skills: Stealth +4 Intimidation +2 Athletics +3

Challenge: 3 (700 XP)


Racial Features

Ability Modifiers: -2 Str, +2 Dex

Small Size: small creatures should use d6 for hit dices

Stealthy: You have proficiency in the stealth skill. (even if DMG didn't say so, all the goblins on MM got stealth)

Nimble Escape: The creature can take the Disengage or Hide action as a bonus action on each of its turns .

Darkvision: 60ft (18m / 12sqr)

Languages: speaks Common and Goblin.


Actions

Multiattack. The Berserker makes three weapon melee attacks or three ranged attacks.

Greataxe. Melee Weapon Attack +3 to hit, reach 5 ft, one target. Hit: 7 (1d12 +1 ) slashing damage.

Properties: Heavy, Two-handed,

Javelin. Melee Weapon Attack +3 to hit, range 30/120, one target. Hit: 4 (1d6 +1 ) piercing damage.

Properties: Thrown: range 30/120,

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