Armor Class: 15 (Chain shirt)
Hit Points: 60 (8d8 +24)
Speed: 30ft (9m / 6 sqr)
Proficiency: +2
STR
20 (+5)
DEX
14 (+2)
CON
17 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Skills: Intimidation +2 Athletics +7 Animal Handling +3 Survival +3 Medicine +3
Saving Throws: Strength +7 Constitution +5
Multiattack.The Berserker makes two weapon melee attacks or two ranged attacks.
Greataxe. Melee Weapon Attack +7 to hit, reach 5 ft, one target. Hit: 11 (1d12 +5 ) slashing damage. Properties: Heavy, Two-handed,
Javelin. Melee Weapon Attack +7 to hit, range 30/120ft, one target. Hit: 8 (1d6 +5 ) piercing damage. Properties: Thrown: range 30/120ft,
Ability Modifiers: +2 Str, +1 Con
Menacing: You have proficiency in the intimidate skill.
Darkvision: 60ft (18m / 12sqr)
Relentless Endurance: When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
Savage Attack: When you score a critical hit with a melee weapon attack, you can roll one of the weapon ’s damage dice one additional time and add it to the extra damage of the critical hit.
Languages: speaks Common and Orc