Swordsman

Swordsman
Female Gnoll, any alignment


Armor Class: 15 (Leather, Shield)

Hit Points: 71 (11d8 +22)

Speed: 30ft (9m / 6 sqr)

Proficiency: +2


STR

15 (+2)

DEX

15 (+2)

CON

14 (+2)

INT

10 (+0)

WIS

8 (-1)

CHA

10 (+0)


Skills: Acrobatics +4 Athletics +4

Challenge: 2 (450 XP)


Racial Features

Ability Modifiers: +2 Str, -2 Int

Rampage: When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack (Hit: Str + Prof, Damage: 1d4 + Str)

Darkvision: 60ft (18m / 12sqr)

Languages: speaks Gnoll.


Actions

Multiattack. The Swordsman makes three weapon melee attacks or three ranged attacks.

Scimitar. Melee Weapon Attack +4 to hit, reach 5 ft, one target. Hit: 5 (1d6 +2 ) slashing damage.

Properties: Finesse, Light,

Shortbow. Ranged Weapon Attack +4 to hit, range 80/320, one target. Hit: 5 (1d6 +2 ) piercing damage.

Properties: Ammunition: range 80/320, Two-handed,

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