Swordsman

Swordsman
Female Half Elf, any alignment


Armor Class: 15 (Leather, Shield)

Hit Points: 49 (9d8 +9)

Speed: 30ft (9m / 6 sqr)

Proficiency: +2


STR

12 (+1)

DEX

14 (+2)

CON

13 (+1)

INT

10 (+0)

WIS

9 (-1)

CHA

12 (+1)


Skills: Acrobatics +4 Athletics +3 Sleight of Hand +4 Stealth +4

Challenge: 1 (200 XP)


Racial Features

Ability Modifiers: +2 Cha, +1 to Con and +1 Wis (random choosen).

Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Darkvision: 60ft (18m / 12sqr)

Skill Versatility: You gain proficiency in two skills (random choosen)

Languages: speaks Common, Elvish and one extra.


Actions

Multiattack. The Swordsman makes two weapon melee attacks or two ranged attacks.

Scimitar. Melee Weapon Attack +4 to hit, reach 5 ft, one target. Hit: 5 (1d6 +2 ) slashing damage.

Properties: Finesse, Light,

Shortbow. Ranged Weapon Attack +4 to hit, range 80/320, one target. Hit: 5 (1d6 +2 ) piercing damage.

Properties: Ammunition: range 80/320, Two-handed,

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