Armor Class: 18 (Half plate, Shield)
Hit Points: 13 (2d6 +6)
Speed: 30ft (9m / 6 sqr)
Ability Modifiers: -2 Str, +2 Dex
Small Size: small creatures should use d6 for hit dices
Stealthy: You have proficiency in the stealth skill. (even if DMG didn't say so, all the goblins on MM got stealth)
Nimble Escape: The creature can take the Disengage or Hide action as a bonus action on each of its turns .
Darkvision: 60ft (18m / 12sqr)
Languages: speaks Common and Goblin.
Mace. Melee Weapon Attack +3 to hit, reach 5 ft, one target. Hit: 4 (1d6 +1 ) bludgeoning damage.
Spellcasting. the Acolyte is an 2nd-level cleric. Its spellcasting ability is Wisdom (spell save DC 14, to hit with spell attacks +6)
Cantrips (at will): Sacred Flame, Thaumaturgy, Spare the Dying,
1st level (3 slots): Sanctuary, Detect Magic, Bless, Healing Word, Inflict Wounds, Bane, Cure Wounds,