Armor Class: 17 (Half plate, Shield)
Hit Points: 105 (14d8 +42)
Speed: 30ft (9m / 6 sqr)
Ability Modifiers: +2 Str, -2 Int
Aggressive: As a bonus action, the creature can move up to its speed toward a hostile creature that it can see.
Menacing: You have proficiency in the intimidate skill. (even if DMG didn't say so, all the orcs on MM got intimidation)
Darkvision: 60ft (18m / 12sqr)
Languages: speaks Common and Orc.
Mace. Melee Weapon Attack +8 to hit, reach 5 ft, one target. Hit: 6 (1d6 +3 ) bludgeoning damage.
Spellcasting. the Acolyte is an 14th-level cleric. Its spellcasting ability is Wisdom (spell save DC 17, to hit with spell attacks +9)
Cantrips (at will): Thaumaturgy, Sacred Flame, Spare the Dying, Light, Guidance,
1st level (4 slots): Bless, Cure Wounds,
2nd level (3 slots): Warding Bond, Spiritual Weapon, Calm Emotions, Zone of Truth,
3rd level (3 slots): Daylight, Protection from Energy, Animate Dead, Bestow Curse,
4th level (3 slots): Banishment, Death Ward,
5th level (2 slots): Contagion, Flame Strike, Insect Plague,
6th level (1 slots): Create Undead, True Seeing,
7th level (1 slots): Divine Word, Conjure Celestial,