Armor Class: 14 (with mage armor)

Hit Points: 110 (20d8 +20)

Speed: 30ft (9m / 6 sqr)

Proficiency: +6


8 (-1)


12 (+1)


13 (+1)


15 (+2)


13 (+1)


14 (+2)

Skills: Sleight of Hand +7 Deception +8 Arcana +8 History +8

Challenge: 12 (8400 XP)

Racial Features

Ability Modifiers: +2 Dex, +1 Wis

Expert Forgery: You can duplicate other creatures' handwriting and craftwork. You have advantage on all checks made to produce forgeries or duplicates of existing objects.

Kenku Training: You gain proficiency in two skills (randomly choosen from Acrobatics, Deception, Stealth or Sleight of Hand)

Mimicry: You can mimic sounds you have heard, including voices. A creature that hears the sounds you make can tell they are imitations with a successful Wisdom (Insight) check opposed by your Charisma (Deception) check.

Languages: You can read and write Common and Auran, but you can speak only by using your Mimicry trait.

Special Abilities

Arcane Recovery: During a short rest the arcanist can recover one spell slot of a first level.
Spellbook: The most valuable possession of a mage is his spellbook. Mostly of his spells are written there. All known spells by the arcanist and 1 extra per hit die are writen there.


Quarterstaff. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit: 2 (1d6 -1 ) bludgeoning damage.

Properties: Versatile (1d8),


Spellcasting. the Arcanist is an 20th-level wizard. Its spellcasting ability is Intelligence (spell save DC 16, to hit with spell attacks +8)

Cantrips (at will): Message, Dancing Lights, Minor IlIusion, Mage Hand, Shocking Grasp,

1st level (4 slots): Feather Fall, Mage Armor,

2nd level (3 slots): Flaming Sphere, Mirror Image, Levitate,

3rd level (3 slots): Lightning Bolt, Vampiric Touch, Sleet Storm, Hypnotic Pattern,

4th level (3 slots): Banishment, Greater Invisibility, Dimension Door , Confusion, Arcane Eye,

5th level (3 slots): Bigby's Hand, Passwall,

6th level (2 slots): Circle of Death, Otiluke's Freezing Sphere,

7th level (2 slots): Mirage Arcana,

8th level (1 slots): Maze, Feeblemind,

9th level (1 slots): Wish, Power Word Kill,

Click here to see spells descriptions (external tool)

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