Armor Class: 15 (Chain shirt)
Hit Points: 30 (4d8 +12)
Speed: 30ft (9m / 6 sqr)
Skills: Athletics +6 Intimidation +3 Perception +2 Persuasion +3
Strength +6 Constitution +5
Challenge: 1 (200 XP)
Pike. Melee Weapon Attack +6 to hit, reach 10 ft, one target. Hit: 9 (1d10 +4 ) piercing damage.
Properties: Heavy, Reach, Two-handed,
Javelin. Melee Weapon Attack +6 to hit, range 30/120ft, one target. Hit: 7 (1d6 +4 ) piercing damage.
Properties: Thrown: range 30/120ft,
Reach Attack: Once per short rest, as a reaction, the pikeman can attack one enemy that enters its reach.Cavalary nemesis: As as action the pikeman can ready its action to stop a incoming rider, attackin the target when he gets on the pikemans weapon range. He can choose to attack the enemy horse and such attack is a automatic critical. Or he can choose to attack the cavalier, doing so he cavalier must make a Strenght saving throw vs the pikeman attack. The CD is 8 + prof + STR bonus. On failure the cavalier is droped from its mount and receives damage equal to the weapon normal damage.
Ability Modifiers: +1 to all
Languages: speaks Common and one extra.
Character created at rpgtinker.com