Armor Class: 16 (Ring mail, Shield)

Hit Points: 60 (8d8 +24)

Speed: 30ft (9m / 6 sqr)

Proficiency: +2


20 (+5)


12 (+1)


16 (+3)


8 (-1)


14 (+2)


10 (+0)

Skills: Athletics +7 Intimidation +2 Survival +4 Medicine +4

Saving Throws: Strength +7 Constitution +5

Challenge: 3 (700 XP)


Multiattack.The Soldier makes two weapon melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack +7 to hit, reach 5 ft, one target. Hit: 8 (1d6 +5 ) slashing damage.

Properties: Finesse, Light,

Light Crossbow. Ranged Weapon Attack +3 to hit, range 80/320ft, one target. Hit: 5 (1d8 +1 ) piercing damage.

Properties: Ammunition: range 80/320ft, Loading, Two-handed,

Special Abilities

City Defender: The soldier can have proper housing and medical care inside the barracks of their nation without spending money.
Military Training: In case of need the soldier can only eat and drink half of the normal needed food for CON days. He can also do a forced march the double time than a normal adventurer.
Tool Proficiency: The soldier is proficient with Vehicles (land).

Racial Features

Ability Modifiers: +2 Str, -2 Int

Rampage: When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack (Hit: Str + Prof, Damage: 1d4 + Str)

Darkvision: 60ft (18m / 12sqr)

Languages: speaks Gnoll.

Character created at

NPC Options

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