Armor Class: 16 (Ring mail, Shield)

Hit Points: 15 (2d8 +6)

Speed: 30ft (9m / 6 sqr)

Proficiency: +2


STR

19 (+4)

DEX

13 (+1)

CON

17 (+3)

INT

11 (+0)

WIS

15 (+2)

CHA

11 (+0)


Skills: Athletics +6 Intimidation +2 Survival +4 Medicine +4

Saving Throws: Strength +6 Constitution +5

Challenge: 1/2 (100 XP)


Actions

Shortsword. Melee Weapon Attack +6 to hit, reach 5 ft, one target. Hit: 7 (1d6 +4 ) slashing damage.

Properties: Finesse, Light,

Light Crossbow. Ranged Weapon Attack +3 to hit, range 80/320ft, one target. Hit: 5 (1d8 +1 ) piercing damage.

Properties: Ammunition: range 80/320ft, Loading, Two-handed,


Special Abilities

City Defender: The soldier can have proper housing and medical care inside the barracks of their nation without spending money.
Military Training: In case of need the soldier can only eat and drink half of the normal needed food for CON days. He can also do a forced march the double time than a normal adventurer.
Tool Proficiency: The soldier is proficient with Vehicles (land).

Racial Features

Ability Modifiers: +1 to all

Languages: speaks Common and one extra.

Character created at rpgtinker.com

NPC Options



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