Militia

Militia
Female Hobgoblin, any alignment


Armor Class: 11 (Leather)

Hit Points: 66 (12d8 +12)

Speed: 30ft (9m / 6 sqr)

Proficiency: +2


STR

14 (+2)

DEX

10 (+0)

CON

12 (+1)

INT

8 (-1)

WIS

10 (+0)

CHA

8 (-1)


Challenge: 2 (450 XP)


Racial Features

Ability Modifiers: -2 Str, +2 Dex

Martial Advantage: Once per turn, the hobgoblin can deal 14 (4d6) extra damage to a creature it hits with a weapon attack if that creature is withing 5 feet of an ally of the hobgoblin that isn't incapacitated.

Darkvision: 60ft (18m / 12sqr)

Languages: speaks Common and Goblin.


Actions

Multiattack. The Militia makes three weapon melee attacks or three ranged attacks.

Javelin. Melee Weapon Attack +4 to hit, range 30/120, one target. Hit: 5 (1d6 +2 ) piercing damage.

Properties: Thrown: range 30/120,

Dagger. Melee Weapon Attack +4 to hit, range 20/60, one target. Hit: 4 (1d4 +2 ) piercing damage.

Properties: Thrown: range 20/60, Finesse, Light,

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